![]() I noticed that things change a bit when switching to a bigger screen or a 21:9 aspect ratio but there is so much flexibility now in the interface that it is difficult that anyone could complain.You have obviously not used LinkStage3 or know what it adds to the table. ![]() With your latest interface tweaks we can get a full screen 3d view with a automatically raising and hiding task view. If one should distill the goals for a 3d CAD interface would be maximize the 3d view and minimize clicks/scrolls necessary to complete a given task. SOME of the things I love about your latest release:ġ- the new colorfull icons and tree tags really stand up visually with a dark cssĢ- the way now CTRL-D on a body with base feature works is intuitive and after wrapping my head around the way mapping face colors works I see the power and flexibility of your implementationģ- This applies to a small, laptop screen form factor. ![]() Anyway, man, PartDesign is becoming a power house. If there are better ways of obtaining the same result I'm not ware of them but this workflow seems intuitive and fast at least for me. This feature would be really useful for the 3d printing community or the mold makers. Is it technically challenging to give a thickness option to a SubShapeBinder? Do you see any troubles or hidden consequences to a option like that? Similarly, if the user wants to create clearence on some faces of the model at the end of the model it could select those faces -> create the ShapeBinder and set the desired thickness -> Boolean cut between the ShapeBinder and the last feature of the component. This way the shape binder eats material from the 2 matching components before the split. If one would want to give clearance to components to allow fit it would be enough to have a option of "thickness" of the SubShapeBinder. The 2 components were created by heavy use of the green SubShapeBinder and the split functionality. While modelling the vase showcased in this thread, I realized, and was pointed also in the comments under the video that there is no clearance between the 2 components alignment tabs. I'm not asking to implement it, I promised not to for a while lol. If I go ahead and model then delete features, everything will work correctly until i get to "Pad002" then the error is back. This happens only with the first feature after "BaseFeature". The only way I found to get it out of that state is to Ctrl-Z operations until I roll it back to the state of creation of "Body001". After that "Body001" will report: "Linked object is not a PartDesignFeature". After I create "Pad002" I select it then Canc (for deleting that feature). Not really obvious in the video but I think more important. it will fail because I think that now it takes in to account the whole selection the sketch gets created on the correct face although the whole geometry was highlighted point the cursor at a face and click -> create sketch. try to select anything(face/edge/vertex) from the "BaseFeature" of the newly created body -> the whole geometry gets selected !!! While exploring the options I found a strange behavior that I still have to understand if it is a small bug or me that I don't get how things work. Could this workflow be called hybrid ConstructiveSolidGeometry/FeatureBaseModelling? Someone should come up with a cool name for branding purposes. Wow man.only this morning I had some more time to play with the new modelling features. Not sure if it is going to work, though.Īnd of course, you can still do it across multiple PartDesign body using binder as usual if you prefer. If you really want to move them across, then use the original 'Move tip' action. Currently drag and drop only support moving feature within the same tag. You can now reorder features easily using drag and drop. ![]() The 'Tip' feature is marked by a tag with its middle colored green. ![]() This means you can easily do fork and merge with different solids in the same body. You can use boolean feature to operate on features from different tag within the same body. But if you have SelectionOnTop enabled (which is by default), just select or mouse over in the tree view can reveal any feature. Within the same tag, only one feature can be visible. The features with different tag color can toggle visibility independently. And you'll see a new tag color in the tree view. Click that, then a new solid will be created with that feature without fusing to its base feature. Every additive feature now exposes a 'New solid' option in their task panel. There is also enhanced support of multi-body modeling. ![]()
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